* test_connection_banner: Improve assertions
* Actually assert on the presence or absense of the connection banner
* Update XPATH selector to find the connection toast
* Add event handling while backend down to verify queue functionality
* Bring backend down while an event is running to ensure queue does not get
blocked (#3404)
* state.js: set event_processing = false when websocket connects
In case an event was pending when the websocket went down, allow further events
to be processed when it comes back up.
Fix#3404
* test_connection_banner: wait for token indicating backend is connected
* test_connection_banner: increase delay time
make the time window longer in which the backend can go down and get stuck in
event_processing=true for better test reliability
* Ensure the redis connection is reset in new backend thread
Redis has an event loop affinity and needs to be attached to the event loop
that the thread is running.
* Reset event_processing on disconnect
* if the socket never comes back up, it still allows client-side events to be
processed
* on_mount events may start running before the socket is up, so resetting the
flag on connect may break event determinism (test_event_chain.py)
* Support replacing route on redirect
Support next/router `.replace` interface to change page without creating a
history entry.
* test_event: include test cases for new "replace" kwarg
* Connection pulser only depends on has_connection_errors
Avoid showing the WiFi error icon when the state is hydrating / navigating
because not being hydrated is not indicative of a connection error in itself.
* Set is_hydrated=False at route onChangeStart
When navigation event starts, set is_hydrated=False on the client side before
any on_load event is dispatched. This avoids a flickering problem where the
client browser navigates and briefly shows content on the page before
processing on_load events associated with the page.
Fix#2885
* Update pyi
* add pulser for connection + adjust condition for connnection_modal
* update style for connection pulser
* rename connectError to connectErrors
* resolve update bug of connectErrors
* fix pulse definition
* rollback pulse definition
* Define WifiOffPulse icon as its own component
Attach the pulse keyframes and imports to the icon itself so that the code gets
properly included in stateful_components.js when it is used.
* limit number of errors in memory
---------
Co-authored-by: Masen Furer <m_github@0x26.net>
* WiP get_state
* Refactor get_state fast path
Rudimentary protection for state instance access from a background task
(StateProxy)
* retain dirty substate marking per `_mark_dirty` call to avoid test changes
* Find common ancestor by part instead of by character
Fix StateProxy for substates and parent_state attributes (have to handle in
__getattr__, not property)
Fix type annotation for `get_state`
* test_state: workflow test for `get_state` functionality
* Do not reset _always_dirty_substates when adding vars
Reset the substate tracking only when the class is instantiated.
* test_state_tree: test substate access in a larger state tree
Ensure that `get_state` returns the proper "branch" of the state tree depending
on what substate is requested.
* test_format: fixup broken tests from adding substates of TestState
* Fix flaky integration tests with more polling
* AppHarness: reset _always_dirty_substates on rx.State
* RuntimeError unless State is instantiated with _reflex_internal_init=True
Avoid user errors trying to directly instantiate State classes
* Helper functions for _substate_key and _split_substate_key
Unify the implementation of generating and decoding the token + state name
format used for redis state sharding.
* StateManagerRedis: use create_task in get_state and set_state
read and write substates concurrently (allow redis to shine)
* test_state_inheritance: use polling cuz life too short for flaky tests
kthnxbai ❤️
* Move _is_testing_env to reflex.utils.exec.is_testing_env
Reuse the code in app.py
* Break up `BaseState.get_state` and friends into separate methods
* Add test case for pre-fetching cached var dependency
* Move on_load_internal and update_vars_internal to substates
Avoid loading the entire state tree to process these common internal events. If
the state tree is very large, this allow page navigation to occur more quickly.
Pre-fetch substates that contain cached vars, as they may need to be recomputed
if certain vars change.
* Do not copy ROUTER_DATA into all substates.
This is a waste of time and memory, and can be handled via a special case in
__getattribute__
* Track whether State instance _was_touched
Avoid wasting time serializing states that have no modifications
* Do not persist states in `StateManagerRedis.get_state`
Wait until the state is actually modified, and then persist it as part of `set_state`.
Factor out common logic into helper methods for readability and to reduce
duplication of common logic.
To avoid having to recursively call `get_state`, which would require persisting
the instance and then getting it again, some of the initialization logic
regarding parent_state and substates is duplicated when creating a new
instance. This is for performance reasons.
* Remove stray print()
* context.js.jinja2: fix check for empty local storage / cookie vars
* Add comments for onLoadInternalEvent and initialEvents
* nit: typo
* split _get_was_touched into _update_was_touched
Improve clarity in cases where _get_was_touched was being called for its side
effects only.
* Remove extraneous information from incorrect State instantiation error
* Update missing redis exception message
* feat: Synchronizing localStorage between tabs using browser events
* test_client_storage: Test sync'd local storage vars
* update_vars_internal: generic handler to apply var changes to state tree
Apply fully qualified var names to each substate they are associated with. This
allows consistent updates to arbitrary state vars without having to know their
"setter" arguments, in case the user has overwritted the `set_x` name.
---------
Co-authored-by: Masen Furer <m_github@0x26.net>
* Accordion Items unique Value
use crypto.randomUUID to generate accordion item value at runtime instead of compile time
* use generateUUID in state.js instead of crypto.randomUUID()
* initial attempt that works for dataframe and text downloads
* changes for masens comments
* Instead of using blob, just send a data: URL from the backend
* Enable rx.download directly with Var
If the Var is string-like and starts with `data:`, then no special processing
occurs. Otherwise, the value is passed to JSON.stringify and downloaded as
text/plain.
* event: update docstring and comments on rx.download
Raise ValueError when URL and data are both provided, or the data provided is
not one of the expected types.
---------
Co-authored-by: Tom Gotsman <tomgotsman@toms-mbp.lan>
Co-authored-by: Masen Furer <m_github@0x26.net>
* banner.py: fix import specification for getBackendURL
Use the constant Dirs.STATE_PATH
* state.js: only `getBackendURL` dynamically when running client side
During server side rendering, `getBackendURL` cannot access the current
location from the `window`, because there is no `window`.
* Better client-side context checking
Thanks jackie
* Expose preventDefault and stopPropagation for DOM events
All EventHandler, EventSpec, and EventChain can now carry these extra
"event_actions" that will be applied inside the frontend code when an event is
triggered from the DOM.
Fix#1621
Fix REF-675
* Test cases (and fixes) for "event_actions"
* form: from __future__ import annotations
for py38, py39 compat
* Revert overzealous merge conflict resolution