reflex/reflex/components/radix/themes/components/button.pyi
Khaleel Al-Adhami b2d2719f90
add type hinting to events (#4145)
* add type hinting to events

* fix pyi

* make it a list

* add on change

* dang it darglintz

* add future annotations

* add try except becuse i hate this

* add check for class

* aaaa

* sometimes you need to make hard decisions

* ono

* i hate unions

* add rx event

* move stuff around

* maybe

* special case osmething

* i don't need no test

* remove stray print

Co-authored-by: Masen Furer <m_github@0x26.net>

* remove another stray print

Co-authored-by: Masen Furer <m_github@0x26.net>

* add rx event

---------

Co-authored-by: Masen Furer <m_github@0x26.net>
2024-10-14 08:44:31 -07:00

233 lines
10 KiB
Python

"""Stub file for reflex/components/radix/themes/components/button.py"""
# ------------------- DO NOT EDIT ----------------------
# This file was generated by `reflex/utils/pyi_generator.py`!
# ------------------------------------------------------
from typing import Any, Dict, Literal, Optional, Union, overload
from reflex.components.core.breakpoints import Breakpoints
from reflex.components.el import elements
from reflex.event import EventType
from reflex.style import Style
from reflex.vars.base import Var
from ..base import (
RadixLoadingProp,
RadixThemesComponent,
)
LiteralButtonSize = Literal["1", "2", "3", "4"]
class Button(elements.Button, RadixLoadingProp, RadixThemesComponent):
@overload
@classmethod
def create( # type: ignore
cls,
*children,
as_child: Optional[Union[Var[bool], bool]] = None,
size: Optional[
Union[
Breakpoints[str, Literal["1", "2", "3", "4"]],
Literal["1", "2", "3", "4"],
Var[
Union[
Breakpoints[str, Literal["1", "2", "3", "4"]],
Literal["1", "2", "3", "4"],
]
],
]
] = None,
variant: Optional[
Union[
Literal["classic", "ghost", "outline", "soft", "solid", "surface"],
Var[Literal["classic", "ghost", "outline", "soft", "solid", "surface"]],
]
] = None,
color_scheme: Optional[
Union[
Literal[
"amber",
"blue",
"bronze",
"brown",
"crimson",
"cyan",
"gold",
"grass",
"gray",
"green",
"indigo",
"iris",
"jade",
"lime",
"mint",
"orange",
"pink",
"plum",
"purple",
"red",
"ruby",
"sky",
"teal",
"tomato",
"violet",
"yellow",
],
Var[
Literal[
"amber",
"blue",
"bronze",
"brown",
"crimson",
"cyan",
"gold",
"grass",
"gray",
"green",
"indigo",
"iris",
"jade",
"lime",
"mint",
"orange",
"pink",
"plum",
"purple",
"red",
"ruby",
"sky",
"teal",
"tomato",
"violet",
"yellow",
]
],
]
] = None,
high_contrast: Optional[Union[Var[bool], bool]] = None,
radius: Optional[
Union[
Literal["full", "large", "medium", "none", "small"],
Var[Literal["full", "large", "medium", "none", "small"]],
]
] = None,
auto_focus: Optional[Union[Var[Union[bool, int, str]], bool, int, str]] = None,
disabled: Optional[Union[Var[bool], bool]] = None,
form: Optional[Union[Var[Union[bool, int, str]], bool, int, str]] = None,
form_action: Optional[Union[Var[Union[bool, int, str]], bool, int, str]] = None,
form_enc_type: Optional[
Union[Var[Union[bool, int, str]], bool, int, str]
] = None,
form_method: Optional[Union[Var[Union[bool, int, str]], bool, int, str]] = None,
form_no_validate: Optional[
Union[Var[Union[bool, int, str]], bool, int, str]
] = None,
form_target: Optional[Union[Var[Union[bool, int, str]], bool, int, str]] = None,
name: Optional[Union[Var[Union[bool, int, str]], bool, int, str]] = None,
type: Optional[Union[Var[Union[bool, int, str]], bool, int, str]] = None,
value: Optional[Union[Var[Union[bool, int, str]], bool, int, str]] = None,
access_key: Optional[Union[Var[Union[bool, int, str]], bool, int, str]] = None,
auto_capitalize: Optional[
Union[Var[Union[bool, int, str]], bool, int, str]
] = None,
content_editable: Optional[
Union[Var[Union[bool, int, str]], bool, int, str]
] = None,
context_menu: Optional[
Union[Var[Union[bool, int, str]], bool, int, str]
] = None,
dir: Optional[Union[Var[Union[bool, int, str]], bool, int, str]] = None,
draggable: Optional[Union[Var[Union[bool, int, str]], bool, int, str]] = None,
enter_key_hint: Optional[
Union[Var[Union[bool, int, str]], bool, int, str]
] = None,
hidden: Optional[Union[Var[Union[bool, int, str]], bool, int, str]] = None,
input_mode: Optional[Union[Var[Union[bool, int, str]], bool, int, str]] = None,
item_prop: Optional[Union[Var[Union[bool, int, str]], bool, int, str]] = None,
lang: Optional[Union[Var[Union[bool, int, str]], bool, int, str]] = None,
role: Optional[Union[Var[Union[bool, int, str]], bool, int, str]] = None,
slot: Optional[Union[Var[Union[bool, int, str]], bool, int, str]] = None,
spell_check: Optional[Union[Var[Union[bool, int, str]], bool, int, str]] = None,
tab_index: Optional[Union[Var[Union[bool, int, str]], bool, int, str]] = None,
title: Optional[Union[Var[Union[bool, int, str]], bool, int, str]] = None,
loading: Optional[Union[Var[bool], bool]] = None,
style: Optional[Style] = None,
key: Optional[Any] = None,
id: Optional[Any] = None,
class_name: Optional[Any] = None,
autofocus: Optional[bool] = None,
custom_attrs: Optional[Dict[str, Union[Var, str]]] = None,
on_blur: Optional[EventType[[]]] = None,
on_click: Optional[EventType[[]]] = None,
on_context_menu: Optional[EventType[[]]] = None,
on_double_click: Optional[EventType[[]]] = None,
on_focus: Optional[EventType[[]]] = None,
on_mount: Optional[EventType[[]]] = None,
on_mouse_down: Optional[EventType[[]]] = None,
on_mouse_enter: Optional[EventType[[]]] = None,
on_mouse_leave: Optional[EventType[[]]] = None,
on_mouse_move: Optional[EventType[[]]] = None,
on_mouse_out: Optional[EventType[[]]] = None,
on_mouse_over: Optional[EventType[[]]] = None,
on_mouse_up: Optional[EventType[[]]] = None,
on_scroll: Optional[EventType[[]]] = None,
on_unmount: Optional[EventType[[]]] = None,
**props,
) -> "Button":
"""Create a new component instance.
Will prepend "RadixThemes" to the component tag to avoid conflicts with
other UI libraries for common names, like Text and Button.
Args:
*children: Child components.
as_child: Change the default rendered element for the one passed as a child, merging their props and behavior.
size: Button size "1" - "4"
variant: Variant of button: "solid" | "soft" | "outline" | "ghost"
color_scheme: Override theme color for button
high_contrast: Whether to render the button with higher contrast color against background
radius: Override theme radius for button: "none" | "small" | "medium" | "large" | "full"
auto_focus: Automatically focuses the button when the page loads
disabled: Disables the button
form: Associates the button with a form (by id)
form_action: URL to send the form data to (for type="submit" buttons)
form_enc_type: How the form data should be encoded when submitting to the server (for type="submit" buttons)
form_method: HTTP method to use for sending form data (for type="submit" buttons)
form_no_validate: Bypasses form validation when submitting (for type="submit" buttons)
form_target: Specifies where to display the response after submitting the form (for type="submit" buttons)
name: Name of the button, used when sending form data
type: Type of the button (submit, reset, or button)
value: Value of the button, used when sending form data
access_key: Provides a hint for generating a keyboard shortcut for the current element.
auto_capitalize: Controls whether and how text input is automatically capitalized as it is entered/edited by the user.
content_editable: Indicates whether the element's content is editable.
context_menu: Defines the ID of a <menu> element which will serve as the element's context menu.
dir: Defines the text direction. Allowed values are ltr (Left-To-Right) or rtl (Right-To-Left)
draggable: Defines whether the element can be dragged.
enter_key_hint: Hints what media types the media element is able to play.
hidden: Defines whether the element is hidden.
input_mode: Defines the type of the element.
item_prop: Defines the name of the element for metadata purposes.
lang: Defines the language used in the element.
role: Defines the role of the element.
slot: Assigns a slot in a shadow DOM shadow tree to an element.
spell_check: Defines whether the element may be checked for spelling errors.
tab_index: Defines the position of the current element in the tabbing order.
title: Defines a tooltip for the element.
loading: If set, show an rx.spinner instead of the component children.
style: The style of the component.
key: A unique key for the component.
id: The id for the component.
class_name: The class name for the component.
autofocus: Whether the component should take the focus once the page is loaded
custom_attrs: custom attribute
**props: Component properties.
Returns:
A new component instance.
"""
...
button = Button.create