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151 lines
4.1 KiB
C
151 lines
4.1 KiB
C
#include "screengrab.h"
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#include "../base/bmp_io_c.h"
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#include "../base/endian.h"
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#include <stdlib.h> /* malloc() */
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#if defined(IS_MACOSX)
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#include <OpenGL/OpenGL.h>
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#include <OpenGL/gl.h>
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#include <ApplicationServices/ApplicationServices.h>
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#elif defined(USE_X11)
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include "../base/xdisplay_c.h"
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#elif defined(IS_WINDOWS)
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// #include "windows.h"
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// #include <wingdi.h>
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#include <string.h>
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#endif
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MMBitmapRef copyMMBitmapFromDisplayInRect(MMRect rect)
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{
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#if defined(IS_MACOSX)
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MMBitmapRef bitmap = NULL;
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uint8_t *buffer = NULL;
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size_t bufferSize = 0;
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CGDirectDisplayID displayID = CGMainDisplayID();
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CGImageRef image = CGDisplayCreateImageForRect(displayID,
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CGRectMake(rect.origin.x,
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rect.origin.y,
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rect.size.width,
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rect.size.height));
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if (!image) { return NULL; }
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CFDataRef imageData = CGDataProviderCopyData(CGImageGetDataProvider(image));
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if (!imageData) { return NULL; }
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bufferSize = CFDataGetLength(imageData);
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buffer = malloc(bufferSize);
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CFDataGetBytes(imageData, CFRangeMake(0,bufferSize), buffer);
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bitmap = createMMBitmap(buffer,
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CGImageGetWidth(image),
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CGImageGetHeight(image),
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CGImageGetBytesPerRow(image),
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CGImageGetBitsPerPixel(image),
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CGImageGetBitsPerPixel(image) / 8);
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CFRelease(imageData);
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CGImageRelease(image);
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return bitmap;
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#elif defined(USE_X11)
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MMBitmapRef bitmap;
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Display *display = XOpenDisplay(NULL);
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XImage *image = XGetImage(display,
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XDefaultRootWindow(display),
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(int)rect.origin.x,
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(int)rect.origin.y,
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(unsigned int)rect.size.width,
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(unsigned int)rect.size.height,
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AllPlanes, ZPixmap);
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XCloseDisplay(display);
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if (image == NULL) return NULL;
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bitmap = createMMBitmap((uint8_t *)image->data,
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rect.size.width,
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rect.size.height,
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(size_t)image->bytes_per_line,
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(uint8_t)image->bits_per_pixel,
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(uint8_t)image->bits_per_pixel / 8);
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image->data = NULL; /* Steal ownership of bitmap data so we don't have to
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* copy it. */
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XDestroyImage(image);
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return bitmap;
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#elif defined(IS_WINDOWS)
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MMBitmapRef bitmap;
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void *data;
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HDC screen = NULL, screenMem = NULL;
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HBITMAP dib;
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BITMAPINFO bi;
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/* Initialize bitmap info. */
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bi.bmiHeader.biSize = sizeof(bi.bmiHeader);
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bi.bmiHeader.biWidth = (long)rect.size.width;
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bi.bmiHeader.biHeight = -(long)rect.size.height; /* Non-cartesian, please */
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bi.bmiHeader.biPlanes = 1;
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bi.bmiHeader.biBitCount = 32;
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bi.bmiHeader.biCompression = BI_RGB;
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bi.bmiHeader.biSizeImage = (DWORD)(4 * rect.size.width * rect.size.height);
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bi.bmiHeader.biXPelsPerMeter = 0;
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bi.bmiHeader.biYPelsPerMeter = 0;
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bi.bmiHeader.biClrUsed = 0;
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bi.bmiHeader.biClrImportant = 0;
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screen = GetDC(NULL); /* Get entire screen */
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if (screen == NULL) return NULL;
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/* Get screen data in display device context. */
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dib = CreateDIBSection(screen, &bi, DIB_RGB_COLORS, &data, NULL, 0);
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/* Copy the data into a bitmap struct. */
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if ((screenMem = CreateCompatibleDC(screen)) == NULL ||
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SelectObject(screenMem, dib) == NULL ||
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!BitBlt(screenMem,
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(int)0,
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(int)0,
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(int)rect.size.width,
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(int)rect.size.height,
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screen,
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rect.origin.x,
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rect.origin.y,
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SRCCOPY)) {
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/* Error copying data. */
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ReleaseDC(NULL, screen);
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DeleteObject(dib);
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if (screenMem != NULL) DeleteDC(screenMem);
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return NULL;
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}
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bitmap = createMMBitmap(NULL,
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rect.size.width,
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rect.size.height,
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4 * rect.size.width,
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(uint8_t)bi.bmiHeader.biBitCount,
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4);
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/* Copy the data to our pixel buffer. */
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if (bitmap != NULL) {
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bitmap->imageBuffer = malloc(bitmap->bytewidth * bitmap->height);
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memcpy(bitmap->imageBuffer, data, bitmap->bytewidth * bitmap->height);
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}
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ReleaseDC(NULL, screen);
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DeleteObject(dib);
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DeleteDC(screenMem);
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return bitmap;
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#endif
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}
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