update code style use if not try

This commit is contained in:
vcaesar 2018-07-20 00:06:34 +08:00
parent 4705619e99
commit de187609d7

View File

@ -499,9 +499,9 @@ func MovesClick(x, y int, args ...interface{}) {
// MouseToggle toggle the mouse // MouseToggle toggle the mouse
func MouseToggle(togKey string, args ...interface{}) { func MouseToggle(togKey string, args ...interface{}) {
var button C.MMMouseButton var button C.MMMouseButton = C.LEFT_BUTTON
Try(func() { if len(args) > 0 {
// button = args[1].(C.MMMouseButton) // button = args[1].(C.MMMouseButton)
if args[0].(string) == "left" { if args[0].(string) == "left" {
button = C.LEFT_BUTTON button = C.LEFT_BUTTON
@ -512,10 +512,7 @@ func MouseToggle(togKey string, args ...interface{}) {
if args[0].(string) == "right" { if args[0].(string) == "right" {
button = C.RIGHT_BUTTON button = C.RIGHT_BUTTON
} }
}, func(e interface{}) { }
// fmt.Println("err:::", e)
button = C.LEFT_BUTTON
})
down := C.CString(togKey) down := C.CString(togKey)
C.mouse_toggle(down, button) C.mouse_toggle(down, button)
@ -1304,19 +1301,18 @@ func ShowAlert(title, msg string, args ...string) int {
var ( var (
// title string // title string
// msg string // msg string
defaultButton string defaultButton = "Ok"
cancelButton string cancelButton = "Cancel"
) )
Try(func() { if len(args) > 0 {
// title = args[0] // title = args[0]
// msg = args[1] // msg = args[1]
defaultButton = args[0] defaultButton = args[0]
}
if len(args) > 1 {
cancelButton = args[1] cancelButton = args[1]
}, func(e interface{}) { }
defaultButton = "Ok"
cancelButton = "Cancel"
})
atitle := C.CString(title) atitle := C.CString(title)
amsg := C.CString(msg) amsg := C.CString(msg)