update godoc and code style

This commit is contained in:
vcaesar 2019-07-07 11:58:22 -04:00
parent e35fbfe7c8
commit aed59fefb7

View File

@ -261,17 +261,18 @@ func GetScaleSize() (int, int) {
return x * s / 100, y * s / 100 return x * s / 100, y * s / 100
} }
// SetXDisplayName set XDisplay name // SetXDisplayName set XDisplay name (Linux)
func SetXDisplayName(name string) string { func SetXDisplayName(name string) string {
cname := C.CString(name) cname := C.CString(name)
str := C.set_XDisplay_name(cname) str := C.set_XDisplay_name(cname)
gstr := C.GoString(str) gstr := C.GoString(str)
C.free(unsafe.Pointer(cname)) C.free(unsafe.Pointer(cname))
return gstr return gstr
} }
// GetXDisplayName get XDisplay name // GetXDisplayName get XDisplay name (Linux)
func GetXDisplayName() string { func GetXDisplayName() string {
name := C.get_XDisplay_name() name := C.get_XDisplay_name()
gname := C.GoString(name) gname := C.GoString(name)