mirror of
https://github.com/go-vgo/robotgo.git
synced 2025-06-02 15:13:55 +00:00
commit
6417b546fe
52
base/types.h
52
base/types.h
@ -5,6 +5,7 @@
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#include "os.h"
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#include "inline_keywords.h" /* For H_INLINE */
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#include <stddef.h>
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#include <stdint.h>
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/* Some generic, cross-platform types. */
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@ -15,6 +16,13 @@ struct _MMPoint {
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typedef struct _MMPoint MMPoint;
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struct _MMPointInt32 {
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int32_t x;
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int32_t y;
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};
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typedef struct _MMPointInt32 MMPointInt32;
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struct _MMSize {
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size_t width;
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size_t height;
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@ -22,6 +30,14 @@ struct _MMSize {
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typedef struct _MMSize MMSize;
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struct _MMSizeInt32 {
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int32_t w;
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int32_t h;
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};
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typedef struct _MMSizeInt32 MMSizeInt32;
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struct _MMRect {
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MMPoint origin;
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MMSize size;
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@ -29,6 +45,13 @@ struct _MMRect {
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typedef struct _MMRect MMRect;
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struct _MMRectInt32 {
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MMPointInt32 origin;
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MMSizeInt32 size;
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};
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typedef struct _MMRectInt32 MMRectInt32;
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H_INLINE MMPoint MMPointMake(size_t x, size_t y)
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{
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MMPoint point;
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@ -37,6 +60,14 @@ H_INLINE MMPoint MMPointMake(size_t x, size_t y)
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return point;
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}
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H_INLINE MMPointInt32 MMPointInt32Make(int32_t x, int32_t y)
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{
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MMPointInt32 point;
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point.x = x;
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point.y = y;
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return point;
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}
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H_INLINE MMSize MMSizeMake(size_t width, size_t height)
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{
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MMSize size;
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@ -45,6 +76,14 @@ H_INLINE MMSize MMSizeMake(size_t width, size_t height)
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return size;
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}
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H_INLINE MMSizeInt32 MMSizeInt32Make(int32_t w, int32_t h)
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{
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MMSizeInt32 size;
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size.w = w;
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size.h = h;
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return size;
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}
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H_INLINE MMRect MMRectMake(size_t x, size_t y, size_t width, size_t height)
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{
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MMRect rect;
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@ -53,6 +92,15 @@ H_INLINE MMRect MMRectMake(size_t x, size_t y, size_t width, size_t height)
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return rect;
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}
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H_INLINE MMRectInt32 MMRectInt32Make(int32_t x, int32_t y, int32_t w, int32_t h)
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{
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MMRectInt32 rect;
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rect.origin = MMPointInt32Make(x, y);
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rect.size = MMSizeInt32Make(w, h);
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return rect;
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}
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//
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#define MMPointZero MMPointMake(0, 0)
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#if defined(IS_MACOSX)
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@ -60,9 +108,13 @@ H_INLINE MMRect MMRectMake(size_t x, size_t y, size_t width, size_t height)
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#define CGPointFromMMPoint(p) CGPointMake((CGFloat)(p).x, (CGFloat)(p).y)
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#define MMPointFromCGPoint(p) MMPointMake((size_t)(p).x, (size_t)(p).y)
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#define CGPointFromMMPointInt32(p) CGPointMake((CGFloat)(p).x, (CGFloat)(p).y)
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#define MMPointInt32FromCGPoint(p) MMPointInt32Make((int32_t)(p).x, (int32_t)(p).y)
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#elif defined(IS_WINDOWS)
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#define MMPointFromPOINT(p) MMPointMake((size_t)p.x, (size_t)p.y)
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#define MMPointInt32FromPOINT(p) MMPointInt32Make((int32_t)p.x, (int32_t)p.y)
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#endif
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@ -16,7 +16,7 @@ int mouseDelay = 10;
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// int keyboardDelay = 10;
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// int CheckMouseButton(const char * const b,
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// int CheckMouseButton(const char * const b,
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// MMMouseButton * const button){
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// if (!button) return -1;
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@ -35,24 +35,24 @@ int mouseDelay = 10;
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// return 0;
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// }
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int move_mouse(size_t x, size_t y){
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MMPoint point;
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int move_mouse(int32_t x, int32_t y){
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MMPointInt32 point;
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// int x = 103;
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// int y = 104;
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point = MMPointMake(x, y);
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point = MMPointInt32Make(x, y);
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moveMouse(point);
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return 0;
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}
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int drag_mouse(size_t x, size_t y, MMMouseButton button){
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int drag_mouse(int32_t x, int32_t y, MMMouseButton button){
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// const size_t x = 10;
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// const size_t y = 20;
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// MMMouseButton button = LEFT_BUTTON;
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MMPoint point;
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point = MMPointMake(x, y);
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MMPointInt32 point;
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point = MMPointInt32Make(x, y);
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dragMouse(point, button);
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microsleep(mouseDelay);
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@ -70,8 +70,8 @@ bool move_mouse_smooth(size_t x, size_t y, double lowSpeed,
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return cbool;
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}
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MMPoint get_mouse_pos(){
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MMPoint pos = getMousePos();
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MMPointInt32 get_mouse_pos(){
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MMPointInt32 pos = getMousePos();
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// Return object with .x and .y.
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// printf("%zu\n%zu\n", pos.x, pos.y );
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@ -105,7 +105,7 @@ int mouse_toggle(char* d, MMMouseButton button){
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toggleMouse(down, button);
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microsleep(mouseDelay);
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return 0;
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}
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@ -65,24 +65,24 @@ typedef int MMMouseWheelDirection;
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/* Immediately moves the mouse to the given point on-screen.
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* It is up to the caller to ensure that this point is within the
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* screen boundaries. */
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void moveMouse(MMPoint point);
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void moveMouse(MMPointInt32 point);
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/* Like moveMouse, moves the mouse to the given point on-screen, but marks
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* the event as the mouse being dragged on platforms where it is supported.
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* It is up to the caller to ensure that this point is within the screen
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* boundaries. */
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void dragMouse(MMPoint point, const MMMouseButton button);
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void dragMouse(MMPointInt32 point, const MMMouseButton button);
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/* Smoothly moves the mouse from the current position to the given point.
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* deadbeef_srand() should be called before using this function.
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*
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* Returns false if unsuccessful (i.e. a point was hit that is outside of the
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* screen boundaries), or true if successful. */
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bool smoothlyMoveMouse(MMPoint endPoint, double lowSpeed, double highSpeed);
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bool smoothlyMoveMouse(MMPoint endPoint, double lowSpeed, double highSpeed);
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// bool smoothlyMoveMouse(MMPoint point);
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/* Returns the coordinates of the mouse on the current screen. */
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MMPoint getMousePos(void);
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MMPointInt32 getMousePos(void);
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/* Holds down or releases the mouse with the given button in the current
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* position. */
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@ -66,7 +66,7 @@
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* @param event The mouse move event (by ref).
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* @param point The new mouse x and y.
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*/
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void calculateDeltas(CGEventRef *event, MMPoint point){
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void calculateDeltas(CGEventRef *event, MMPointInt32 point){
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/**
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* The next few lines are a workaround for games not detecting mouse moves.
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* See this issue for more information:
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@ -91,10 +91,10 @@ void calculateDeltas(CGEventRef *event, MMPoint point){
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* Move the mouse to a specific point.
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* @param point The coordinates to move the mouse to (x, y).
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*/
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void moveMouse(MMPoint point){
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void moveMouse(MMPointInt32 point){
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#if defined(IS_MACOSX)
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CGEventRef move = CGEventCreateMouseEvent(NULL, kCGEventMouseMoved,
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CGPointFromMMPoint(point),
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CGPointFromMMPointInt32(point),
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kCGMouseButtonLeft);
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calculateDeltas(&move, point);
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@ -108,7 +108,7 @@ void moveMouse(MMPoint point){
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XSync(display, false);
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#elif defined(IS_WINDOWS)
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// Mouse motion is now done using SendInput with MOUSEINPUT.
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// Mouse motion is now done using SendInput with MOUSEINPUT.
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// We use Absolute mouse positioning
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#define MOUSE_COORD_TO_ABS(coord, width_or_height) ( \
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((65536 * coord) / width_or_height) + (coord < 0 ? -1 : 1))
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@ -129,7 +129,7 @@ void moveMouse(MMPoint point){
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#endif
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}
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void dragMouse(MMPoint point, const MMMouseButton button){
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void dragMouse(MMPointInt32 point, const MMMouseButton button){
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#if defined(IS_MACOSX)
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const CGEventType dragType = MMMouseDragToCGEventType(button);
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CGEventRef drag = CGEventCreateMouseEvent(NULL, dragType,
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@ -144,13 +144,13 @@ void dragMouse(MMPoint point, const MMMouseButton button){
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#endif
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}
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MMPoint getMousePos(){
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MMPointInt32 getMousePos(){
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#if defined(IS_MACOSX)
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CGEventRef event = CGEventCreate(NULL);
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CGPoint point = CGEventGetLocation(event);
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CFRelease(event);
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return MMPointFromCGPoint(point);
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return MMPointInt32FromCGPoint(point);
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#elif defined(USE_X11)
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int x, y; /* This is all we care about. Seriously. */
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Window garb1, garb2; /* Why you can't specify NULL as a parameter */
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@ -161,12 +161,12 @@ MMPoint getMousePos(){
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XQueryPointer(display, XDefaultRootWindow(display), &garb1, &garb2,
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&x, &y, &garb_x, &garb_y, &more_garbage);
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return MMPointMake(x, y);
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return MMPointInt32Make(x, y);
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#elif defined(IS_WINDOWS)
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POINT point;
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GetCursorPos(&point);
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return MMPointFromPOINT(point);
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return MMPointInt32FromPOINT(point);
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#endif
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}
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@ -181,7 +181,7 @@ void toggleMouse(bool down, MMMouseButton button){
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const CGEventType mouseType = MMMouseToCGEventType(down, button);
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CGEventRef event = CGEventCreateMouseEvent(NULL,
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mouseType, currentPos, (CGMouseButton)button);
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CGEventPost(kCGSessionEventTap, event);
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CFRelease(event);
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#elif defined(USE_X11)
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@ -192,7 +192,7 @@ void toggleMouse(bool down, MMMouseButton button){
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// mouse_event(MMMouseToMEventF(down, button), 0, 0, 0, 0);
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INPUT mouseInput;
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mouseInput.type = INPUT_MOUSE;
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mouseInput.mi.dx = 0;
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mouseInput.mi.dy = 0;
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@ -272,7 +272,7 @@ void scrollMouse(int scrollMagnitude, MMMouseWheelDirection scrollDirection){
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/* Make scroll magnitude negative if we're scrolling down. */
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cleanScrollMagnitude = cleanScrollMagnitude * scrollDirection;
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event = CGEventCreateScrollWheelEvent(NULL,
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event = CGEventCreateScrollWheelEvent(NULL,
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kCGScrollEventUnitLine, wheel, cleanScrollMagnitude, 0);
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CGEventPost(kCGHIDEventTap, event);
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@ -403,15 +403,15 @@ static double crude_hypot(double x, double y){
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}
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bool smoothlyMoveMouse(MMPoint endPoint, double lowSpeed, double highSpeed){
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MMPoint pos = getMousePos();
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MMSize screenSize = getMainDisplaySize();
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MMPointInt32 pos = getMousePos();
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MMSizeInt32 screenSize = getMainDisplaySize();
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double velo_x = 0.0, velo_y = 0.0;
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double distance;
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while ((distance =
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while ((distance =
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crude_hypot((double)pos.x - endPoint.x, (double)pos.y - endPoint.y)
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) > 1.0) {
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double gravity = DEADBEEF_UNIFORM(5.0, 500.0);
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// double gravity = DEADBEEF_UNIFORM(lowSpeed, highSpeed);
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double veloDistance;
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@ -428,11 +428,11 @@ bool smoothlyMoveMouse(MMPoint endPoint, double lowSpeed, double highSpeed){
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/* Make sure we are in the screen boundaries!
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* (Strange things will happen if we are not.) */
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if (pos.x >= screenSize.width || pos.y >= screenSize.height) {
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if (pos.x >= screenSize.w || pos.y >= screenSize.h) {
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return false;
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}
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moveMouse(pos);
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moveMouse(MMPointInt32Make((int32_t)pos.x, (int32_t)pos.y));
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/* Wait 1 - 3 milliseconds. */
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microsleep(DEADBEEF_UNIFORM(lowSpeed, highSpeed));
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|
34
robotgo.go
34
robotgo.go
@ -184,8 +184,8 @@ func RgbToHex(r, g, b uint8) C.uint32_t {
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// GetPxColor get pixel color return C.MMRGBHex
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func GetPxColor(x, y int) C.MMRGBHex {
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cx := C.size_t(x)
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cy := C.size_t(y)
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cx := C.int32_t(x)
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cy := C.int32_t(y)
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color := C.get_px_color(cx, cy)
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return color
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@ -193,8 +193,8 @@ func GetPxColor(x, y int) C.MMRGBHex {
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// GetPixelColor get pixel color return string
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func GetPixelColor(x, y int) string {
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cx := C.size_t(x)
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cy := C.size_t(y)
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cx := C.int32_t(x)
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cy := C.int32_t(y)
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color := C.get_pixel_color(cx, cy)
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gcolor := C.GoString(color)
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@ -223,7 +223,7 @@ func ScaleY() int {
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func GetScreenSize() (int, int) {
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size := C.get_screen_size()
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// fmt.Println("...", size, size.width)
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return int(size.width), int(size.height)
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return int(size.w), int(size.h)
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}
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// Scale get the screen scale
|
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@ -286,21 +286,21 @@ func GetXDisplayName() string {
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//
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// robotgo.CaptureScreen(x, y, w, h int)
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func CaptureScreen(args ...int) C.MMBitmapRef {
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var x, y, w, h C.size_t
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var x, y, w, h C.int32_t
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|
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if len(args) > 3 {
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x = C.size_t(args[0])
|
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y = C.size_t(args[1])
|
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w = C.size_t(args[2])
|
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h = C.size_t(args[3])
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x = C.int32_t(args[0])
|
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y = C.int32_t(args[1])
|
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w = C.int32_t(args[2])
|
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h = C.int32_t(args[3])
|
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} else {
|
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x = 0
|
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y = 0
|
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// Get screen size.
|
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var displaySize C.MMSize
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var displaySize C.MMSizeInt32
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displaySize = C.getMainDisplaySize()
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w = displaySize.width
|
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h = displaySize.height
|
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w = displaySize.w
|
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h = displaySize.h
|
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}
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bit := C.capture_screen(x, y, w, h)
|
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@ -359,8 +359,8 @@ func MoveMouse(x, y int) {
|
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|
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// Move move the mouse
|
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func Move(x, y int) {
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cx := C.size_t(x)
|
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cy := C.size_t(y)
|
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cx := C.int32_t(x)
|
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cy := C.int32_t(y)
|
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C.move_mouse(cx, cy)
|
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}
|
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|
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@ -373,8 +373,8 @@ func DragMouse(x, y int, args ...string) {
|
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func Drag(x, y int, args ...string) {
|
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var button C.MMMouseButton = C.LEFT_BUTTON
|
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|
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cx := C.size_t(x)
|
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cy := C.size_t(y)
|
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cx := C.int32_t(x)
|
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cy := C.int32_t(y)
|
||||
|
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if len(args) > 0 {
|
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button = CheckMouse(args[0])
|
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|
@ -14,6 +14,7 @@ package robotgo
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"log"
|
||||
"runtime"
|
||||
"testing"
|
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|
||||
@ -60,3 +61,8 @@ func TestScrollMouse(t *testing.T) {
|
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|
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Scroll(210, 210)
|
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}
|
||||
|
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func TestGetScreenSize(t *testing.T) {
|
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x, y := GetScreenSize()
|
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log.Println("GetScreenSize: ", x, y)
|
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}
|
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|
@ -44,15 +44,15 @@ uint32_t color_rgb_to_hex(uint8_t r, uint8_t g, uint8_t b){
|
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return RGB_TO_HEX(r, g, b);
|
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}
|
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|
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MMRGBHex get_px_color(size_t x, size_t y){
|
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MMRGBHex get_px_color(int32_t x, int32_t y){
|
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MMBitmapRef bitmap;
|
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MMRGBHex color;
|
||||
|
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if (!pointVisibleOnMainDisplay(MMPointMake(x, y))){
|
||||
if (!pointVisibleOnMainDisplay(MMPointInt32Make(x, y))){
|
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return color;
|
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}
|
||||
|
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bitmap = copyMMBitmapFromDisplayInRect(MMRectMake(x, y, 1, 1));
|
||||
bitmap = copyMMBitmapFromDisplayInRect(MMRectInt32Make(x, y, 1, 1));
|
||||
// bitmap = MMRectMake(x, y, 1, 1);
|
||||
|
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color = MMRGBHexAtPoint(bitmap, 0, 0);
|
||||
@ -61,16 +61,16 @@ MMRGBHex get_px_color(size_t x, size_t y){
|
||||
return color;
|
||||
}
|
||||
|
||||
char* get_pixel_color(size_t x, size_t y){
|
||||
char* get_pixel_color(int32_t x, int32_t y){
|
||||
MMRGBHex color = get_px_color(x, y);
|
||||
|
||||
char* s = pad_hex(color);
|
||||
return s;
|
||||
}
|
||||
|
||||
MMSize get_screen_size(){
|
||||
MMSizeInt32 get_screen_size(){
|
||||
// Get display size.
|
||||
MMSize displaySize = getMainDisplaySize();
|
||||
MMSizeInt32 displaySize = getMainDisplaySize();
|
||||
return displaySize;
|
||||
}
|
||||
|
||||
@ -96,7 +96,7 @@ char* get_XDisplay_name(){
|
||||
}
|
||||
|
||||
// capture_screen capture screen
|
||||
MMBitmapRef capture_screen(size_t x, size_t y, size_t w, size_t h){
|
||||
MMBitmapRef capture_screen(int32_t x, int32_t y, int32_t w, int32_t h){
|
||||
// if (){
|
||||
// x = 0;
|
||||
// y = 0;
|
||||
@ -105,7 +105,7 @@ MMBitmapRef capture_screen(size_t x, size_t y, size_t w, size_t h){
|
||||
// w = displaySize.width;
|
||||
// h = displaySize.height;
|
||||
// }
|
||||
MMBitmapRef bitmap = copyMMBitmapFromDisplayInRect(MMRectMake(x, y, w, h));
|
||||
MMBitmapRef bitmap = copyMMBitmapFromDisplayInRect(MMRectInt32Make(x, y, w, h));
|
||||
// printf("%s\n", bitmap);
|
||||
return bitmap;
|
||||
}
|
||||
|
@ -16,11 +16,11 @@ extern "C"
|
||||
#endif
|
||||
|
||||
/* Returns the size of the main display. */
|
||||
MMSize getMainDisplaySize(void);
|
||||
MMSizeInt32 getMainDisplaySize(void);
|
||||
|
||||
/* Convenience function that returns whether the given point is in the bounds
|
||||
* of the main screen. */
|
||||
bool pointVisibleOnMainDisplay(MMPoint point);
|
||||
bool pointVisibleOnMainDisplay(MMPointInt32 point);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
@ -8,24 +8,29 @@
|
||||
// #include "../base/xdisplay_c.h"
|
||||
#endif
|
||||
|
||||
MMSize getMainDisplaySize(void){
|
||||
MMSizeInt32 getMainDisplaySize(void){
|
||||
#if defined(IS_MACOSX)
|
||||
CGDirectDisplayID displayID = CGMainDisplayID();
|
||||
return MMSizeMake(CGDisplayPixelsWide(displayID),
|
||||
CGDisplayPixelsHigh(displayID));
|
||||
return MMSizeInt32Make((int32_t)CGDisplayPixelsWide(displayID),
|
||||
(int32_t)CGDisplayPixelsHigh(displayID));
|
||||
#elif defined(USE_X11)
|
||||
Display *display = XGetMainDisplay();
|
||||
const int screen = DefaultScreen(display);
|
||||
|
||||
return MMSizeMake((size_t)DisplayWidth(display, screen),
|
||||
(size_t)DisplayHeight(display, screen));
|
||||
return MMSizeInt32Make((int32_t)DisplayWidth(display, screen),
|
||||
(int32_t)DisplayHeight(display, screen));
|
||||
#elif defined(IS_WINDOWS)
|
||||
return MMSizeMake((size_t)GetSystemMetrics(SM_CXSCREEN),
|
||||
(size_t)GetSystemMetrics(SM_CYSCREEN));
|
||||
if (GetSystemMetrics(SM_CMONITORS) == 1) {
|
||||
return MMSizeInt32Make((int32_t)GetSystemMetrics(SM_CXSCREEN),
|
||||
(int32_t)GetSystemMetrics(SM_CYSCREEN));
|
||||
} else {
|
||||
return MMSizeInt32Make((int32_t)GetSystemMetrics(SM_CXVIRTUALSCREEN),
|
||||
(int32_t)GetSystemMetrics(SM_CYVIRTUALSCREEN));
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
bool pointVisibleOnMainDisplay(MMPoint point){
|
||||
MMSize displaySize = getMainDisplaySize();
|
||||
return point.x < displaySize.width && point.y < displaySize.height;
|
||||
bool pointVisibleOnMainDisplay(MMPointInt32 point){
|
||||
MMSizeInt32 displaySize = getMainDisplaySize();
|
||||
return point.x < displaySize.w && point.y < displaySize.h;
|
||||
}
|
||||
|
@ -12,7 +12,7 @@ extern "C"
|
||||
|
||||
/* Returns a raw bitmap of screengrab of the display (to be destroyed()'d by
|
||||
* caller), or NULL on error. */
|
||||
MMBitmapRef copyMMBitmapFromDisplayInRect(MMRect rect);
|
||||
MMBitmapRef copyMMBitmapFromDisplayInRect(MMRectInt32 rect);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
@ -17,7 +17,7 @@
|
||||
#include <string.h>
|
||||
#endif
|
||||
|
||||
MMBitmapRef copyMMBitmapFromDisplayInRect(MMRect rect){
|
||||
MMBitmapRef copyMMBitmapFromDisplayInRect(MMRectInt32 rect){
|
||||
#if defined(IS_MACOSX)
|
||||
|
||||
MMBitmapRef bitmap = NULL;
|
||||
@ -29,8 +29,8 @@ MMBitmapRef copyMMBitmapFromDisplayInRect(MMRect rect){
|
||||
CGImageRef image = CGDisplayCreateImageForRect(displayID,
|
||||
CGRectMake(rect.origin.x,
|
||||
rect.origin.y,
|
||||
rect.size.width,
|
||||
rect.size.height));
|
||||
rect.size.w,
|
||||
rect.size.h));
|
||||
|
||||
if (!image) { return NULL; }
|
||||
|
||||
@ -63,15 +63,15 @@ MMBitmapRef copyMMBitmapFromDisplayInRect(MMRect rect){
|
||||
XDefaultRootWindow(display),
|
||||
(int)rect.origin.x,
|
||||
(int)rect.origin.y,
|
||||
(unsigned int)rect.size.width,
|
||||
(unsigned int)rect.size.height,
|
||||
(unsigned int)rect.size.w,
|
||||
(unsigned int)rect.size.h,
|
||||
AllPlanes, ZPixmap);
|
||||
XCloseDisplay(display);
|
||||
if (image == NULL) return NULL;
|
||||
|
||||
bitmap = createMMBitmap((uint8_t *)image->data,
|
||||
rect.size.width,
|
||||
rect.size.height,
|
||||
rect.size.w,
|
||||
rect.size.h,
|
||||
(size_t)image->bytes_per_line,
|
||||
(uint8_t)image->bits_per_pixel,
|
||||
(uint8_t)image->bits_per_pixel / 8);
|
||||
@ -89,12 +89,12 @@ MMBitmapRef copyMMBitmapFromDisplayInRect(MMRect rect){
|
||||
|
||||
/* Initialize bitmap info. */
|
||||
bi.bmiHeader.biSize = sizeof(bi.bmiHeader);
|
||||
bi.bmiHeader.biWidth = (long)rect.size.width;
|
||||
bi.bmiHeader.biHeight = -(long)rect.size.height; /* Non-cartesian, please */
|
||||
bi.bmiHeader.biWidth = (long)rect.size.w;
|
||||
bi.bmiHeader.biHeight = -(long)rect.size.h; /* Non-cartesian, please */
|
||||
bi.bmiHeader.biPlanes = 1;
|
||||
bi.bmiHeader.biBitCount = 32;
|
||||
bi.bmiHeader.biCompression = BI_RGB;
|
||||
bi.bmiHeader.biSizeImage = (DWORD)(4 * rect.size.width * rect.size.height);
|
||||
bi.bmiHeader.biSizeImage = (DWORD)(4 * rect.size.w * rect.size.h);
|
||||
bi.bmiHeader.biXPelsPerMeter = 0;
|
||||
bi.bmiHeader.biYPelsPerMeter = 0;
|
||||
bi.bmiHeader.biClrUsed = 0;
|
||||
@ -112,8 +112,8 @@ MMBitmapRef copyMMBitmapFromDisplayInRect(MMRect rect){
|
||||
!BitBlt(screenMem,
|
||||
(int)0,
|
||||
(int)0,
|
||||
(int)rect.size.width,
|
||||
(int)rect.size.height,
|
||||
(int)rect.size.w,
|
||||
(int)rect.size.h,
|
||||
screen,
|
||||
rect.origin.x,
|
||||
rect.origin.y,
|
||||
@ -128,9 +128,9 @@ MMBitmapRef copyMMBitmapFromDisplayInRect(MMRect rect){
|
||||
}
|
||||
|
||||
bitmap = createMMBitmap(NULL,
|
||||
rect.size.width,
|
||||
rect.size.height,
|
||||
4 * rect.size.width,
|
||||
rect.size.w,
|
||||
rect.size.h,
|
||||
4 * rect.size.w,
|
||||
(uint8_t)bi.bmiHeader.biBitCount,
|
||||
4);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user