Fixed windows warning and update godoc

This commit is contained in:
vcaesar 2021-11-09 17:01:01 -04:00
parent 19e5617166
commit 39e066c5f7
2 changed files with 6 additions and 2 deletions

View File

@ -444,12 +444,14 @@ func Move(x, y int) {
MilliSleep(MouseSleep)
}
// DragMouse drag the mouse to (x, y)
// DragMouse drag the mouse to (x, y),
// It's not valid now, use the DragSmooth()
func DragMouse(x, y int, args ...string) {
Drag(x, y, args...)
}
// Drag drag the mouse to (x, y)
// Drag drag the mouse to (x, y),
// It's not valid now, use the DragSmooth()
func Drag(x, y int, args ...string) {
var button C.MMMouseButton = C.LEFT_BUTTON
cx := C.int32_t(x)
@ -466,6 +468,7 @@ func Drag(x, y int, args ...string) {
// DragSmooth drag the mouse smooth
func DragSmooth(x, y int, args ...interface{}) {
MouseToggle("down")
MilliSleep(50)
MoveSmooth(x, y, args...)
MouseToggle("up")
}

View File

@ -12,6 +12,7 @@
#include "../base/rgb.h"
#include "screengrab_c.h"
#include "screen_c.h"
#include <stdio.h>
// #include "../MMBitmap_c.h"
void padHex(MMRGBHex color, char* hex){