Update golint

This commit is contained in:
vCaesar 2016-12-09 22:36:36 +08:00
parent 71a903edf2
commit 10267914b2

View File

@ -46,7 +46,7 @@ import (
|_______/ \______|| _| `._____||_______||_______||__| \__| |_______/ \______|| _| `._____||_______||_______||__| \__|
*/ */
//Bit_map: Bitmap struct //Bit_map is Bitmap struct
type Bit_map struct { type Bit_map struct {
ImageBuffer *uint8 ImageBuffer *uint8
Width int Width int
@ -56,7 +56,7 @@ type Bit_map struct {
BytesPerPixel uint8 BytesPerPixel uint8
} }
//GetPixelColor: Get Pixel Color //GetPixelColor Get Pixel Color
func GetPixelColor(x, y int) string { func GetPixelColor(x, y int) string {
cx := C.size_t(x) cx := C.size_t(x)
cy := C.size_t(y) cy := C.size_t(y)
@ -67,14 +67,14 @@ func GetPixelColor(x, y int) string {
return gcolor return gcolor
} }
//GetScreenSize: Get Screen Size //GetScreenSize Get Screen Size
func GetScreenSize() (int, int) { func GetScreenSize() (int, int) {
size := C.aGetScreenSize() size := C.aGetScreenSize()
// Println("...", size, size.width) // Println("...", size, size.width)
return int(size.width), int(size.height) return int(size.width), int(size.height)
} }
//GetXDisplayName: Get XDisplay Name //GetXDisplayName Get XDisplay Name
func GetXDisplayName() string { func GetXDisplayName() string {
name := C.aGetXDisplayName() name := C.aGetXDisplayName()
gname := C.GoString(name) gname := C.GoString(name)
@ -82,7 +82,7 @@ func GetXDisplayName() string {
return gname return gname
} }
//SetXDisplayName: Set XDisplay Name //SetXDisplayName Set XDisplay Name
func SetXDisplayName(name string) string { func SetXDisplayName(name string) string {
cname := C.CString(name) cname := C.CString(name)
str := C.aSetXDisplayName(cname) str := C.aSetXDisplayName(cname)
@ -90,7 +90,7 @@ func SetXDisplayName(name string) string {
return gstr return gstr
} }
//CaptureScreen: Capture Screen //CaptureScreen Capture the Screen
func CaptureScreen(args ...int) C.MMBitmapRef { func CaptureScreen(args ...int) C.MMBitmapRef {
var x C.size_t var x C.size_t
var y C.size_t var y C.size_t
@ -117,7 +117,7 @@ func CaptureScreen(args ...int) C.MMBitmapRef {
return bit return bit
} }
//Capture_Screen: Capture Screen //Capture_Screen Capture the Screen
func Capture_Screen(args ...int) Bit_map { func Capture_Screen(args ...int) Bit_map {
var x C.size_t var x C.size_t
var y C.size_t var y C.size_t
@ -163,28 +163,28 @@ func Capture_Screen(args ...int) Bit_map {
*/ */
//MPoint: MPoint struct //MPoint is MPoint struct
type MPoint struct { type MPoint struct {
x int x int
y int y int
} }
//C.size_t int //C.size_t int
//MoveMouse: Move the Mouse //MoveMouse Move the Mouse
func MoveMouse(x, y int) { func MoveMouse(x, y int) {
cx := C.size_t(x) cx := C.size_t(x)
cy := C.size_t(y) cy := C.size_t(y)
C.aMoveMouse(cx, cy) C.aMoveMouse(cx, cy)
} }
//DragMouse: Drag the Mouse //DragMouse Drag the Mouse
func DragMouse(x, y int) { func DragMouse(x, y int) {
cx := C.size_t(x) cx := C.size_t(x)
cy := C.size_t(y) cy := C.size_t(y)
C.aDragMouse(cx, cy) C.aDragMouse(cx, cy)
} }
//MoveMouseSmooth: Move Mouse Smooth //MoveMouseSmooth Move the Mouse Smooth
func MoveMouseSmooth(x, y int, args ...float64) { func MoveMouseSmooth(x, y int, args ...float64) {
cx := C.size_t(x) cx := C.size_t(x)
cy := C.size_t(y) cy := C.size_t(y)
@ -206,7 +206,7 @@ func MoveMouseSmooth(x, y int, args ...float64) {
C.aMoveMouseSmooth(cx, cy, low, high) C.aMoveMouseSmooth(cx, cy, low, high)
} }
//GetMousePos: Get Mouse Portion //GetMousePos Get Mouse Portion
func GetMousePos() (int, int) { func GetMousePos() (int, int) {
pos := C.aGetMousePos() pos := C.aGetMousePos()
// Println("pos:###", pos, pos.x, pos.y) // Println("pos:###", pos, pos.x, pos.y)
@ -216,7 +216,7 @@ func GetMousePos() (int, int) {
return x, y return x, y
} }
//MouseClick: Click the Mouse //MouseClick Click the Mouse
func MouseClick(args ...interface{}) { func MouseClick(args ...interface{}) {
var button C.MMMouseButton var button C.MMMouseButton
var double C.bool var double C.bool
@ -240,7 +240,7 @@ func MouseClick(args ...interface{}) {
C.aMouseClick(button, double) C.aMouseClick(button, double)
} }
//MouseToggle: Toggle the Mouse //MouseToggle Toggle the Mouse
func MouseToggle(args ...interface{}) { func MouseToggle(args ...interface{}) {
var button C.MMMouseButton var button C.MMMouseButton
Try(func() { Try(func() {
@ -262,13 +262,13 @@ func MouseToggle(args ...interface{}) {
C.aMouseToggle(down, button) C.aMouseToggle(down, button)
} }
//SetMouseDelay: Set Mouse Delay //SetMouseDelay Set Mouse Delay
func SetMouseDelay(x int) { func SetMouseDelay(x int) {
cx := C.size_t(x) cx := C.size_t(x)
C.aSetMouseDelay(cx) C.aSetMouseDelay(cx)
} }
//ScrollMouse: Scroll the Mouse //ScrollMouse Scroll the Mouse
func ScrollMouse(x int, y string) { func ScrollMouse(x int, y string) {
cx := C.size_t(x) cx := C.size_t(x)
z := C.CString(y) z := C.CString(y)
@ -286,7 +286,7 @@ func ScrollMouse(x int, y string) {
*/ */
//Try //Try handler(err)
func Try(fun func(), handler func(interface{})) { func Try(fun func(), handler func(interface{})) {
defer func() { defer func() {
if err := recover(); err != nil { if err := recover(); err != nil {
@ -296,7 +296,7 @@ func Try(fun func(), handler func(interface{})) {
fun() fun()
} }
//KeyTap: Tap the Keyboard //KeyTap Tap the Keyboard
func KeyTap(args ...interface{}) { func KeyTap(args ...interface{}) {
var akey string var akey string
var akeyt string var akeyt string
@ -353,7 +353,7 @@ func KeyTap(args ...interface{}) {
} }
//KeyToggle: Toggle the Keyboard //KeyToggle Toggle the Keyboard
func KeyToggle(args ...string) { func KeyToggle(args ...string) {
var adown string var adown string
var amkey string var amkey string
@ -391,14 +391,14 @@ func KeyToggle(args ...string) {
defer C.free(unsafe.Pointer(camkeyt)) defer C.free(unsafe.Pointer(camkeyt))
} }
//TypeString: Type String //TypeString Type String
func TypeString(x string) { func TypeString(x string) {
cx := C.CString(x) cx := C.CString(x)
C.aTypeString(cx) C.aTypeString(cx)
defer C.free(unsafe.Pointer(cx)) defer C.free(unsafe.Pointer(cx))
} }
//TypeStringDelayed: Type String Delayed //TypeStringDelayed Type String Delayed
func TypeStringDelayed(x string, y int) { func TypeStringDelayed(x string, y int) {
cx := C.CString(x) cx := C.CString(x)
cy := C.size_t(y) cy := C.size_t(y)
@ -406,7 +406,7 @@ func TypeStringDelayed(x string, y int) {
defer C.free(unsafe.Pointer(cx)) defer C.free(unsafe.Pointer(cx))
} }
//SetKeyboardDelay: Set Keyboard Delay //SetKeyboardDelay Set Keyboard Delay
func SetKeyboardDelay(x int) { func SetKeyboardDelay(x int) {
C.aSetKeyboardDelay(C.size_t(x)) C.aSetKeyboardDelay(C.size_t(x))
} }
@ -420,7 +420,7 @@ func SetKeyboardDelay(x int) {
|______/ |__| |__| |__| |__| /__/ \__\ | _| |______/ |__| |__| |__| |__| /__/ \__\ | _|
*/ */
//FindBitmap: Find the Bitmap //FindBitmap Find the Bitmap
func FindBitmap(args ...interface{}) (int, int) { func FindBitmap(args ...interface{}) (int, int) {
var bit C.MMBitmapRef var bit C.MMBitmapRef
bit = args[0].(C.MMBitmapRef) bit = args[0].(C.MMBitmapRef)
@ -444,7 +444,7 @@ func FindBitmap(args ...interface{}) (int, int) {
return int(pos.x), int(pos.y) return int(pos.x), int(pos.y)
} }
//OpenBitmap: Open the Bitmap //OpenBitmap Open the Bitmap
func OpenBitmap(args ...interface{}) C.MMBitmapRef { func OpenBitmap(args ...interface{}) C.MMBitmapRef {
path := C.CString(args[0].(string)) path := C.CString(args[0].(string))
var mtype C.uint16_t var mtype C.uint16_t
@ -460,7 +460,7 @@ func OpenBitmap(args ...interface{}) C.MMBitmapRef {
// defer C.free(unsafe.Pointer(path)) // defer C.free(unsafe.Pointer(path))
} }
//SaveBitmap: Save the Bitmap //SaveBitmap Save the Bitmap
func SaveBitmap(args ...interface{}) { func SaveBitmap(args ...interface{}) {
var mtype C.uint16_t var mtype C.uint16_t
Try(func() { Try(func() {
@ -485,14 +485,14 @@ func SaveBitmap(args ...interface{}) {
// // defer C.free(unsafe.Pointer(path)) // // defer C.free(unsafe.Pointer(path))
// } // }
//TostringBitmap: Tostring Bitmap //TostringBitmap Tostring Bitmap
func TostringBitmap(bit C.MMBitmapRef) *C.char { func TostringBitmap(bit C.MMBitmapRef) *C.char {
str_bit := C.aTostringBitmap(bit) str_bit := C.aTostringBitmap(bit)
// Println("...", str_bit) // Println("...", str_bit)
return str_bit return str_bit
} }
//GetPortion: Get Portion //GetPortion Get Portion
func GetPortion(bit C.MMBitmapRef, x, y, w, h C.size_t) C.MMBitmapRef { func GetPortion(bit C.MMBitmapRef, x, y, w, h C.size_t) C.MMBitmapRef {
var rect C.MMRect var rect C.MMRect
rect.origin.x = x rect.origin.x = x
@ -504,7 +504,7 @@ func GetPortion(bit C.MMBitmapRef, x, y, w, h C.size_t) C.MMBitmapRef {
return pos return pos
} }
//Convert: Convert bitmap //Convert Convert bitmap
func Convert(args ...interface{}) { func Convert(args ...interface{}) {
var mtype int var mtype int
Try(func() { Try(func() {
@ -533,7 +533,7 @@ func Convert(args ...interface{}) {
*/ */
//AddEvent: Add Event //AddEvent Add Event
func AddEvent(aeve string) int { func AddEvent(aeve string) int {
cs := C.CString(aeve) cs := C.CString(aeve)
eve := C.aEvent(cs) eve := C.aEvent(cs)
@ -542,7 +542,7 @@ func AddEvent(aeve string) int {
return geve return geve
} }
//LEvent: Add Event //LEvent Add Event
func LEvent(aeve string) int { func LEvent(aeve string) int {
cs := C.CString(aeve) cs := C.CString(aeve)
eve := C.aEvent(cs) eve := C.aEvent(cs)
@ -561,7 +561,7 @@ ____ __ ____ __ .__ __. _______ ______ ____ __ ____
*/ */
//ShowAlert //ShowAlert Show a Alert Window
func ShowAlert(title, msg string, args ...string) int { func ShowAlert(title, msg string, args ...string) int {
var ( var (
// title string // title string
@ -589,7 +589,7 @@ func ShowAlert(title, msg string, args ...string) int {
return ibool return ibool
} }
//IsValid: Valid the Window //IsValid Valid the Window
func IsValid() bool { func IsValid() bool {
abool := C.aIsValid() abool := C.aIsValid()
gbool := bool(abool) gbool := bool(abool)
@ -597,24 +597,24 @@ func IsValid() bool {
return gbool return gbool
} }
//SetActive: Set the Window Active //SetActive Set the Window Active
func SetActive(win C.MData) { func SetActive(win C.MData) {
C.aSetActive(win) C.aSetActive(win)
} }
//GetActive: Get the Active Window //GetActive Get the Active Window
func GetActive() C.MData { func GetActive() C.MData {
mdata := C.aGetActive() mdata := C.aGetActive()
// Println("active----", mdata) // Println("active----", mdata)
return mdata return mdata
} }
//CloseWindow: Close the Window //CloseWindow Close the Window
func CloseWindow() { func CloseWindow() {
C.aCloseWindow() C.aCloseWindow()
} }
//GetHandle: Get the Window Handle //GetHandle Get the Window Handle
func GetHandle() int { func GetHandle() int {
hwnd := C.aGetHandle() hwnd := C.aGetHandle()
ghwnd := int(hwnd) ghwnd := int(hwnd)
@ -622,13 +622,13 @@ func GetHandle() int {
return ghwnd return ghwnd
} }
//SetHandle: Set the Window Handle //SetHandle Set the Window Handle
func SetHandle(hwnd int) { func SetHandle(hwnd int) {
chwnd := C.uintptr(hwnd) chwnd := C.uintptr(hwnd)
C.aSetHandle(chwnd) C.aSetHandle(chwnd)
} }
//GetTitle: Get the Window Title //GetTitle Get the Window Title
func GetTitle() string { func GetTitle() string {
title := C.aGetTitle() title := C.aGetTitle()
gtittle := C.GoString(title) gtittle := C.GoString(title)