add all mouse and key sleep option and CaptureImg(), Scale0(), ScrollRelative() function; Update godoc and name

This commit is contained in:
vcaesar 2021-10-13 15:07:40 -04:00
parent dc5f64ef65
commit 0c262d4d42

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@ -80,6 +80,13 @@ func GetVersion() string {
return Version return Version
} }
var (
// MouseSleep set the mouse default millisecond sleep time
MouseSleep = 0
// KeySleep set the key default millisecond sleep time
KeySleep = 0
)
type ( type (
// Map a map[string]interface{} // Map a map[string]interface{}
Map map[string]interface{} Map map[string]interface{}
@ -222,7 +229,7 @@ func SysScale() float64 {
return float64(s) return float64(s)
} }
// Scaled x * sys-scale // Scaled return x * sys_scale
func Scaled(x int) int { func Scaled(x int) int {
return int(float64(x) * SysScale()) return int(float64(x) * SysScale())
} }
@ -261,6 +268,11 @@ func Scale() int {
return dpi[x] return dpi[x]
} }
// Scale0 return ScaleX() / 0.96
func Scale0() int {
return int(float64(ScaleX()) / 0.96)
}
// Mul mul the scale // Mul mul the scale
func Mul(x int) int { func Mul(x int) int {
s := Scale() s := Scale()
@ -328,6 +340,14 @@ func GoCaptureScreen(args ...int) Bitmap {
return ToBitmap(bit) return ToBitmap(bit)
} }
// CaptureImg capture the screen and return image.Image
func CaptureImg(args ...int) image.Image {
bit := CaptureScreen(args...)
defer FreeBitmap(bit)
return ToImage(bit)
}
// SaveCapture capture screen and save // SaveCapture capture screen and save
func SaveCapture(spath string, args ...int) { func SaveCapture(spath string, args ...int) {
bit := CaptureScreen(args...) bit := CaptureScreen(args...)
@ -370,22 +390,23 @@ func MoveMouse(x, y int) {
Move(x, y) Move(x, y)
} }
// Move move the mouse // Move move the mouse to (x, y)
func Move(x, y int) { func Move(x, y int) {
cx := C.int32_t(x) cx := C.int32_t(x)
cy := C.int32_t(y) cy := C.int32_t(y)
C.move_mouse(cx, cy) C.move_mouse(cx, cy)
MilliSleep(MouseSleep)
} }
// DragMouse drag the mouse // DragMouse drag the mouse to (x, y)
func DragMouse(x, y int, args ...string) { func DragMouse(x, y int, args ...string) {
Drag(x, y, args...) Drag(x, y, args...)
} }
// Drag drag the mouse // Drag drag the mouse to (x, y)
func Drag(x, y int, args ...string) { func Drag(x, y int, args ...string) {
var button C.MMMouseButton = C.LEFT_BUTTON var button C.MMMouseButton = C.LEFT_BUTTON
cx := C.int32_t(x) cx := C.int32_t(x)
cy := C.int32_t(y) cy := C.int32_t(y)
@ -394,6 +415,7 @@ func Drag(x, y int, args ...string) {
} }
C.drag_mouse(cx, cy, button) C.drag_mouse(cx, cy, button)
MilliSleep(MouseSleep)
} }
// DragSmooth drag the mouse smooth // DragSmooth drag the mouse smooth
@ -436,6 +458,7 @@ func MoveSmooth(x, y int, args ...interface{}) bool {
} }
cbool := C.move_mouse_smooth(cx, cy, low, high, C.int(mouseDelay)) cbool := C.move_mouse_smooth(cx, cy, low, high, C.int(mouseDelay))
MilliSleep(MouseSleep)
return bool(cbool) return bool(cbool)
} }
@ -449,12 +472,12 @@ func MoveArgs(x, y int) (int, int) {
return mx, my return mx, my
} }
// MoveRelative move mose relative // MoveRelative move mouse with relative
func MoveRelative(x, y int) { func MoveRelative(x, y int) {
Move(MoveArgs(x, y)) Move(MoveArgs(x, y))
} }
// MoveSmoothRelative move mose smooth relative // MoveSmoothRelative move mouse smooth with relative
func MoveSmoothRelative(x, y int, args ...interface{}) { func MoveSmoothRelative(x, y int, args ...interface{}) {
mx, my := MoveArgs(x, y) mx, my := MoveArgs(x, y)
MoveSmooth(mx, my, args...) MoveSmooth(mx, my, args...)
@ -495,6 +518,7 @@ func Click(args ...interface{}) {
} }
C.mouse_click(button, double) C.mouse_click(button, double)
MilliSleep(MouseSleep)
} }
// MoveClick move and click the mouse // MoveClick move and click the mouse
@ -523,6 +547,7 @@ func MouseToggle(togKey string, args ...interface{}) int {
i := C.mouse_toggle(down, button) i := C.mouse_toggle(down, button)
C.free(unsafe.Pointer(down)) C.free(unsafe.Pointer(down))
MilliSleep(MouseSleep)
return int(i) return int(i)
} }
@ -533,9 +558,10 @@ func ScrollMouse(x int, direction string) {
C.scroll_mouse(cx, cy) C.scroll_mouse(cx, cy)
C.free(unsafe.Pointer(cy)) C.free(unsafe.Pointer(cy))
MilliSleep(MouseSleep)
} }
// Scroll scroll the mouse with x, y // Scroll scroll the mouse to (x, y)
// //
// robotgo.Scroll(x, y, msDelay int) // robotgo.Scroll(x, y, msDelay int)
func Scroll(x, y int, args ...int) { func Scroll(x, y int, args ...int) {
@ -549,6 +575,13 @@ func Scroll(x, y int, args ...int) {
cz := C.int(msDelay) cz := C.int(msDelay)
C.scroll(cx, cy, cz) C.scroll(cx, cy, cz)
MilliSleep(MouseSleep)
}
// ScrollRelative scroll mouse with relative
func ScrollRelative(x, y int, args ...int) {
mx, my := MoveArgs(x, y)
Scroll(mx, my, args...)
} }
// SetMouseDelay set mouse delay // SetMouseDelay set mouse delay
@ -645,6 +678,7 @@ func KeyTap(tapKey string, args ...interface{}) string {
C.free(unsafe.Pointer(amod)) C.free(unsafe.Pointer(amod))
C.free(unsafe.Pointer(amodt)) C.free(unsafe.Pointer(amodt))
MilliSleep(KeySleep)
return C.GoString(str) return C.GoString(str)
} }
@ -695,6 +729,7 @@ func KeyToggle(key string, args ...string) string {
C.free(unsafe.Pointer(cmKey)) C.free(unsafe.Pointer(cmKey))
C.free(unsafe.Pointer(cmKeyT)) C.free(unsafe.Pointer(cmKeyT))
MilliSleep(KeySleep)
return C.GoString(str) return C.GoString(str)
} }
@ -811,6 +846,7 @@ func TypeStr(str string, args ...float64) {
MicroSleep(tm) MicroSleep(tm)
// } // }
} }
MilliSleep(KeySleep)
} }
// PasteStr paste a string, support UTF-8 // PasteStr paste a string, support UTF-8
@ -989,7 +1025,7 @@ func FindCBitmap(bmp CBitmap, args ...interface{}) (int, int) {
// FindBitmap find the bitmap's pos // FindBitmap find the bitmap's pos
// //
// robotgo.FindBitmap(bitmap, subbitamp C.MMBitmapRef, tolerance float64) // robotgo.FindBitmap(bitmap, source_bitamp C.MMBitmapRef, tolerance float64)
// //
// |tolerance| should be in the range 0.0f - 1.0f, denoting how closely the // |tolerance| should be in the range 0.0f - 1.0f, denoting how closely the
// colors in the bitmaps need to match, with 0 being exact and 1 being any. // colors in the bitmaps need to match, with 0 being exact and 1 being any.
@ -1023,7 +1059,7 @@ func FindBitmap(bit C.MMBitmapRef, args ...interface{}) (int, int) {
// FindPic finding the image by path // FindPic finding the image by path
// //
// robotgo.FindPic(path string, subbitamp C.MMBitmapRef, tolerance float64) // robotgo.FindPic(path string, source_bitamp C.MMBitmapRef, tolerance float64)
// //
// This method only automatically free the internal bitmap, // This method only automatically free the internal bitmap,
// use `defer robotgo.FreeBitmap(bit)` to free the bitmap // use `defer robotgo.FreeBitmap(bit)` to free the bitmap
@ -1435,32 +1471,32 @@ func ShowAlert(title, msg string, args ...string) bool {
var ( var (
// title string // title string
// msg string // msg string
defaultButton = "Ok" defaultBtn = "Ok"
cancelButton = "Cancel" cancelBtn = "Cancel"
) )
if len(args) > 0 { if len(args) > 0 {
// title = args[0] // title = args[0]
// msg = args[1] // msg = args[1]
defaultButton = args[0] defaultBtn = args[0]
} }
if len(args) > 1 { if len(args) > 1 {
cancelButton = args[1] cancelBtn = args[1]
} }
atitle := C.CString(title) cTitle := C.CString(title)
amsg := C.CString(msg) cMsg := C.CString(msg)
adefaultButton := C.CString(defaultButton) defaultButton := C.CString(defaultBtn)
acancelButton := C.CString(cancelButton) cancelButton := C.CString(cancelBtn)
cbool := C.show_alert(atitle, amsg, adefaultButton, acancelButton) cbool := C.show_alert(cTitle, cMsg, defaultButton, cancelButton)
ibool := int(cbool) ibool := int(cbool)
C.free(unsafe.Pointer(atitle)) C.free(unsafe.Pointer(cTitle))
C.free(unsafe.Pointer(amsg)) C.free(unsafe.Pointer(cMsg))
C.free(unsafe.Pointer(adefaultButton)) C.free(unsafe.Pointer(defaultButton))
C.free(unsafe.Pointer(acancelButton)) C.free(unsafe.Pointer(cancelButton))
return ibool == 0 return ibool == 0
} }