fix mouse type

This commit is contained in:
vCaesar 2016-10-20 01:20:04 +08:00
parent 33c461bc15
commit 01f8b8701d
2 changed files with 10 additions and 10 deletions

View File

@ -29,7 +29,7 @@ int mouseDelay = 10;
// return 0; // return 0;
// } // }
int amoveMouse(int x, int y){ int amoveMouse(size_t x, size_t y){
MMPoint point; MMPoint point;
//int x =103; //int x =103;
//int y =104; //int y =104;
@ -39,7 +39,7 @@ int amoveMouse(int x, int y){
return 0; return 0;
} }
int adragMouse(int x, int y){ int adragMouse(size_t x, size_t y){
// const size_t x=10; // const size_t x=10;
// const size_t y=20; // const size_t y=20;
MMMouseButton button = LEFT_BUTTON; MMMouseButton button = LEFT_BUTTON;
@ -53,7 +53,7 @@ int adragMouse(int x, int y){
return 0; return 0;
} }
int amoveMouseSmooth(int x, int y){ int amoveMouseSmooth(size_t x, size_t y){
MMPoint point; MMPoint point;
point = MMPointMake(x, y); point = MMPointMake(x, y);
smoothlyMoveMouse(point); smoothlyMoveMouse(point);
@ -93,14 +93,14 @@ int amouseToggle(){
return 0; return 0;
} }
int asetMouseDelay(int val){ int asetMouseDelay(size_t val){
// int val=10; // int val=10;
mouseDelay = val; mouseDelay = val;
return 0; return 0;
} }
int ascrollMouse(int scrollMagnitude,char *s){ int ascrollMouse(size_t scrollMagnitude,char *s){
// int scrollMagnitude = 20; // int scrollMagnitude = 20;
MMMouseWheelDirection scrollDirection; MMMouseWheelDirection scrollDirection;

View File

@ -98,15 +98,15 @@ type MPoint struct {
} }
//C.size_t int //C.size_t int
func MoveMouse(x, y C.int) { func MoveMouse(x, y C.size_t) {
C.amoveMouse(x, y) C.amoveMouse(x, y)
} }
func DragMouse(x, y C.int) { func DragMouse(x, y C.size_t) {
C.adragMouse(x, y) C.adragMouse(x, y)
} }
func MoveMouseSmooth(x, y C.int) { func MoveMouseSmooth(x, y C.size_t) {
C.amoveMouseSmooth(x, y) C.amoveMouseSmooth(x, y)
} }
@ -124,11 +124,11 @@ func MouseToggle() {
C.amouseToggle() C.amouseToggle()
} }
func SetMouseDelay(x C.int) { func SetMouseDelay(x C.size_t) {
C.asetMouseDelay(x) C.asetMouseDelay(x)
} }
func ScrollMouse(x C.int, y string) { func ScrollMouse(x C.size_t, y string) {
z := C.CString(y) z := C.CString(y)
C.ascrollMouse(x, z) C.ascrollMouse(x, z)
defer C.free(unsafe.Pointer(z)) defer C.free(unsafe.Pointer(z))