* WiP get_state
* Refactor get_state fast path
Rudimentary protection for state instance access from a background task
(StateProxy)
* retain dirty substate marking per `_mark_dirty` call to avoid test changes
* Find common ancestor by part instead of by character
Fix StateProxy for substates and parent_state attributes (have to handle in
__getattr__, not property)
Fix type annotation for `get_state`
* test_state: workflow test for `get_state` functionality
* Do not reset _always_dirty_substates when adding vars
Reset the substate tracking only when the class is instantiated.
* test_state_tree: test substate access in a larger state tree
Ensure that `get_state` returns the proper "branch" of the state tree depending
on what substate is requested.
* test_format: fixup broken tests from adding substates of TestState
* Fix flaky integration tests with more polling
* AppHarness: reset _always_dirty_substates on rx.State
* RuntimeError unless State is instantiated with _reflex_internal_init=True
Avoid user errors trying to directly instantiate State classes
* Helper functions for _substate_key and _split_substate_key
Unify the implementation of generating and decoding the token + state name
format used for redis state sharding.
* StateManagerRedis: use create_task in get_state and set_state
read and write substates concurrently (allow redis to shine)
* test_state_inheritance: use polling cuz life too short for flaky tests
kthnxbai ❤️
* Move _is_testing_env to reflex.utils.exec.is_testing_env
Reuse the code in app.py
* Break up `BaseState.get_state` and friends into separate methods
* Add test case for pre-fetching cached var dependency
* Move on_load_internal and update_vars_internal to substates
Avoid loading the entire state tree to process these common internal events. If
the state tree is very large, this allow page navigation to occur more quickly.
Pre-fetch substates that contain cached vars, as they may need to be recomputed
if certain vars change.
* Do not copy ROUTER_DATA into all substates.
This is a waste of time and memory, and can be handled via a special case in
__getattribute__
* Track whether State instance _was_touched
Avoid wasting time serializing states that have no modifications
* Do not persist states in `StateManagerRedis.get_state`
Wait until the state is actually modified, and then persist it as part of `set_state`.
Factor out common logic into helper methods for readability and to reduce
duplication of common logic.
To avoid having to recursively call `get_state`, which would require persisting
the instance and then getting it again, some of the initialization logic
regarding parent_state and substates is duplicated when creating a new
instance. This is for performance reasons.
* Remove stray print()
* context.js.jinja2: fix check for empty local storage / cookie vars
* Add comments for onLoadInternalEvent and initialEvents
* nit: typo
* split _get_was_touched into _update_was_touched
Improve clarity in cases where _get_was_touched was being called for its side
effects only.
* Remove extraneous information from incorrect State instantiation error
* Update missing redis exception message
* wip event handlers for state mixins
* fix computed vars, prepare event handler tests
* fix computed vars and event handlers inherited by mixins
* Base is not a mixin
* improve state inheritance tests
* wait for alerts to appear
* poll_for_content to fix flaky ci tests