* use $ syntax
* missing test case change
* try being a little smart
* improve merge imports logic
* add public as well
* oops missed that one
* last one there
If the user provided an `appearance` or `color_mode` value to `rx.theme`, then
the resulting value ended up being double-double-quoted in the resulting JS
output.
Instead remove the quotes from the context.js.jinja2 and always pass appearance
as a Var.
* - added possibility to pass front- and backend exception handlers to rx.App
- wrapped the app with ErrorBoundary component to catch rendering errors
* added missing exception handler to reflex.app._process
* regenerated pyi
* fix unit tests for exception handler validation
* fix typing error in ErrorBoudary
* - fix error_bounday pyi
- minor refactoring of error boundary
- removed error boundary from 404 page
* added missing inspect module import after merging main
* fix typing error
* Clean up ErrorBoundary component
* Remove custom _render function
* Remove special imports in Component base class
* Simplify hooks for better composability
* test_exception_handlers: also test in prod mode
* fixed color prop
* fixed error boundary bug and removed hardcoding of the frontend event exception state
* formatted the code after conflict resolution
* fixed type of the error_boundary
* ruff format
---------
Co-authored-by: Maxim Vlah <m.vlah@senbax.de>
Co-authored-by: Masen Furer <m_github@0x26.net>
* Clear color mode local storage
* use the last compiled time logic to determine when to clear local storage
* precommit fix
* app harness fix
* run prettier on reflex/.templates/web/utils/helpers/color_mode.js
* make sure last_compiled_time is updated for stateless apps as well.
* set the chkara-ui-color-mode cookie instead of clearing it, so it is integrated in the app's useEffect cycle
* fix CI
* fix import formatting
---------
Co-authored-by: Masen Furer <m_github@0x26.net>
* add pulser for connection + adjust condition for connnection_modal
* update style for connection pulser
* rename connectError to connectErrors
* resolve update bug of connectErrors
* fix pulse definition
* rollback pulse definition
* Define WifiOffPulse icon as its own component
Attach the pulse keyframes and imports to the icon itself so that the code gets
properly included in stateful_components.js when it is used.
* limit number of errors in memory
---------
Co-authored-by: Masen Furer <m_github@0x26.net>
* WiP get_state
* Refactor get_state fast path
Rudimentary protection for state instance access from a background task
(StateProxy)
* retain dirty substate marking per `_mark_dirty` call to avoid test changes
* Find common ancestor by part instead of by character
Fix StateProxy for substates and parent_state attributes (have to handle in
__getattr__, not property)
Fix type annotation for `get_state`
* test_state: workflow test for `get_state` functionality
* Do not reset _always_dirty_substates when adding vars
Reset the substate tracking only when the class is instantiated.
* test_state_tree: test substate access in a larger state tree
Ensure that `get_state` returns the proper "branch" of the state tree depending
on what substate is requested.
* test_format: fixup broken tests from adding substates of TestState
* Fix flaky integration tests with more polling
* AppHarness: reset _always_dirty_substates on rx.State
* RuntimeError unless State is instantiated with _reflex_internal_init=True
Avoid user errors trying to directly instantiate State classes
* Helper functions for _substate_key and _split_substate_key
Unify the implementation of generating and decoding the token + state name
format used for redis state sharding.
* StateManagerRedis: use create_task in get_state and set_state
read and write substates concurrently (allow redis to shine)
* test_state_inheritance: use polling cuz life too short for flaky tests
kthnxbai ❤️
* Move _is_testing_env to reflex.utils.exec.is_testing_env
Reuse the code in app.py
* Break up `BaseState.get_state` and friends into separate methods
* Add test case for pre-fetching cached var dependency
* Move on_load_internal and update_vars_internal to substates
Avoid loading the entire state tree to process these common internal events. If
the state tree is very large, this allow page navigation to occur more quickly.
Pre-fetch substates that contain cached vars, as they may need to be recomputed
if certain vars change.
* Do not copy ROUTER_DATA into all substates.
This is a waste of time and memory, and can be handled via a special case in
__getattribute__
* Track whether State instance _was_touched
Avoid wasting time serializing states that have no modifications
* Do not persist states in `StateManagerRedis.get_state`
Wait until the state is actually modified, and then persist it as part of `set_state`.
Factor out common logic into helper methods for readability and to reduce
duplication of common logic.
To avoid having to recursively call `get_state`, which would require persisting
the instance and then getting it again, some of the initialization logic
regarding parent_state and substates is duplicated when creating a new
instance. This is for performance reasons.
* Remove stray print()
* context.js.jinja2: fix check for empty local storage / cookie vars
* Add comments for onLoadInternalEvent and initialEvents
* nit: typo
* split _get_was_touched into _update_was_touched
Improve clarity in cases where _get_was_touched was being called for its side
effects only.
* Remove extraneous information from incorrect State instantiation error
* Update missing redis exception message
* feat: Synchronizing localStorage between tabs using browser events
* test_client_storage: Test sync'd local storage vars
* update_vars_internal: generic handler to apply var changes to state tree
Apply fully qualified var names to each substate they are associated with. This
allows consistent updates to arbitrary state vars without having to know their
"setter" arguments, in case the user has overwritted the `set_x` name.
---------
Co-authored-by: Masen Furer <m_github@0x26.net>
* partly add some radix-ui/themes based components
* add @radix-ui/themes integration to top-level app
* WiP: compile _app_wrap based on which component library is used
TODO: working color mode
* WiP get color mode working with agnostic provider
still not perfect, as the RadixColorModeProvider seems to trip hydration errors
when using color_mode_cond component, but for now, this provides a nice balance
between the two libraries and allows them to interoperate.
* WiP template _app.js instead of making a separate wrap file
* WiP: use next-themes for consistent darkmode switching
* strict pin chakra deps
* Move ChakraColorModeProvider to separate js file
* move nasty radix themes js code into js files
* remove chakra from default imports
* chakra fixup import to use .js extension
* Add radix theme typography and layout components
* do NOT special case the radix theme...
avoid templating json and applying it, avoid non-customizable logic
just add the radix Theme component as an app wrap if the user specifies it to
rx.App, and any other app-wrap theme-like component could _also_ be used
without having to change the code.
this also allows different themes for different sections of the app by simply
placing elements inside a different rdxt.theme wrapper.
* Theme uses "radius" not "borderRadius"
* move next-themes to main packages.json
this is always used, regardless of the component library
* test_app: test cases for app_wrap interface
* Finish wrapping Button, Switch, and TextField components
* docstring, comments, static fixups
* debounce: use alias or tag when passing child Element
Fix REF-830
* test_app: ruin my beautiful indentation
* py38 compatibility
* Add event triggers for switch and TextField
* Add type hints for radix theme components
* radix themes fixups from writing the tests
* Add integration test for radix themes components
* test_app: mock out package installation
we only need the compile result, we're not actually trying to install packages
* avoid incompatible version of @emotion/react
* test_radix_themes: include theme_panel component
* next-themes default scheme: "light"
until all of our components look good in dark mode, need to keep the default as
light mode regardless of the system setting.