* add module prefix to state names
* fix state names in test_app
* update state names in test_state
* fix state names in test_var
* fix state name in test_component
* fix state names in test_format
* fix state names in test_foreach
* fix state names in test_cond
* fix state names in test_datatable
* fix state names in test_colors
* fix state names in test_script
* fix state names in test_match
* fix state name in event1 fixture
* fix pyright and darglint
* fix state names in state_tree
* fix state names in redis only test
* fix state names in test_client_storage
* fix state name in js template
* add `get_state_name` and `get_full_state_name` helpers for `AppHarness`
* fix state names in test_dynamic_routes
* use new state name helpers in test_client_storage
* fix state names in test_event_actions
* fix state names in test_event_chain
* fix state names in test_upload
* fix state name in test_login_flow
* fix state names in test_input
* fix state names in test_form_submit
* ruff
* validate state module names
* wtf is going on here?
* remove comments leftover from refactoring
* adjust new test_add_style_embedded_vars
* fix state name in state.js
* fix integration/test_client_state.py
new SessionStorage feature was added with more full state names that need to be formatted in
* fix pre-commit issues in test_client_storage.py
* adjust test_computed_vars
* adjust safe-guards
* fix redis tests with new exception state
---------
Co-authored-by: Masen Furer <m_github@0x26.net>
* upgrade to latest ruff
* try to fix dep review
* try to fix dep review (2)
* upgrade black
* upgrade black (2)
* update allowed dependencies
* update allowed dependencies (2)
* update allowed dependencies (3)
* wait between interim and final in yield test
* remove previous commit, increase delay between yield
* forgot to save on the time.sleep(1) removal
* fix integration (maybe?)
* fix pyi?
* what even is going on
* what is realityi?
* test another fix for app harness
* try to wait even longer?
* force uvloop to be optional
* downpin fastapi < 0.111, remove changes to test
* WiP get_state
* Refactor get_state fast path
Rudimentary protection for state instance access from a background task
(StateProxy)
* retain dirty substate marking per `_mark_dirty` call to avoid test changes
* Find common ancestor by part instead of by character
Fix StateProxy for substates and parent_state attributes (have to handle in
__getattr__, not property)
Fix type annotation for `get_state`
* test_state: workflow test for `get_state` functionality
* Do not reset _always_dirty_substates when adding vars
Reset the substate tracking only when the class is instantiated.
* test_state_tree: test substate access in a larger state tree
Ensure that `get_state` returns the proper "branch" of the state tree depending
on what substate is requested.
* test_format: fixup broken tests from adding substates of TestState
* Fix flaky integration tests with more polling
* AppHarness: reset _always_dirty_substates on rx.State
* RuntimeError unless State is instantiated with _reflex_internal_init=True
Avoid user errors trying to directly instantiate State classes
* Helper functions for _substate_key and _split_substate_key
Unify the implementation of generating and decoding the token + state name
format used for redis state sharding.
* StateManagerRedis: use create_task in get_state and set_state
read and write substates concurrently (allow redis to shine)
* test_state_inheritance: use polling cuz life too short for flaky tests
kthnxbai ❤️
* Move _is_testing_env to reflex.utils.exec.is_testing_env
Reuse the code in app.py
* Break up `BaseState.get_state` and friends into separate methods
* Add test case for pre-fetching cached var dependency
* Move on_load_internal and update_vars_internal to substates
Avoid loading the entire state tree to process these common internal events. If
the state tree is very large, this allow page navigation to occur more quickly.
Pre-fetch substates that contain cached vars, as they may need to be recomputed
if certain vars change.
* Do not copy ROUTER_DATA into all substates.
This is a waste of time and memory, and can be handled via a special case in
__getattribute__
* Track whether State instance _was_touched
Avoid wasting time serializing states that have no modifications
* Do not persist states in `StateManagerRedis.get_state`
Wait until the state is actually modified, and then persist it as part of `set_state`.
Factor out common logic into helper methods for readability and to reduce
duplication of common logic.
To avoid having to recursively call `get_state`, which would require persisting
the instance and then getting it again, some of the initialization logic
regarding parent_state and substates is duplicated when creating a new
instance. This is for performance reasons.
* Remove stray print()
* context.js.jinja2: fix check for empty local storage / cookie vars
* Add comments for onLoadInternalEvent and initialEvents
* nit: typo
* split _get_was_touched into _update_was_touched
Improve clarity in cases where _get_was_touched was being called for its side
effects only.
* Remove extraneous information from incorrect State instantiation error
* Update missing redis exception message