Simplify StateManagerDisk implementation
* Act more like the memory state manager and only track the root state in self.states * .load_state always loads a single state or returns None * .populate_states is the new entry point in loading from disk and it only occurs when the root state is not known * much fast
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@ -2711,34 +2711,24 @@ class StateManagerDisk(StateManager):
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self.states_directory / f"{md5(token.encode()).hexdigest()}.pkl"
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self.states_directory / f"{md5(token.encode()).hexdigest()}.pkl"
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).absolute()
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).absolute()
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async def load_state(self, token: str, root_state: BaseState) -> BaseState:
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async def load_state(self, token: str) -> BaseState | None:
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"""Load a state object based on the provided token.
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"""Load a state object based on the provided token.
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Args:
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Args:
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token: The token used to identify the state object.
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token: The token used to identify the state object.
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root_state: The root state object.
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Returns:
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Returns:
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The loaded state object.
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The loaded state object or None.
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"""
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"""
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if token in self.states:
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return self.states[token]
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client_token, substate_address = _split_substate_key(token)
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token_path = self.token_path(token)
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token_path = self.token_path(token)
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if token_path.exists():
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if token_path.exists():
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try:
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try:
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with token_path.open(mode="rb") as file:
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with token_path.open(mode="rb") as file:
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substate = BaseState._deserialize(fp=file)
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return BaseState._deserialize(fp=file)
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await self.populate_substates(client_token, substate, root_state)
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return substate
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except Exception:
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except Exception:
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pass
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pass
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return root_state.get_substate(substate_address.split(".")[1:])
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async def populate_substates(
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async def populate_substates(
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self, client_token: str, state: BaseState, root_state: BaseState
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self, client_token: str, state: BaseState, root_state: BaseState
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):
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):
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@ -2752,10 +2742,14 @@ class StateManagerDisk(StateManager):
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for substate in state.get_substates():
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for substate in state.get_substates():
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substate_token = _substate_key(client_token, substate)
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substate_token = _substate_key(client_token, substate)
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substate = await self.load_state(substate_token, root_state)
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instance = await self.load_state(substate_token)
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if instance is not None:
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state.substates[substate.get_name()] = instance
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substate.parent_state = state
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else:
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instance = await root_state.get_state(substate)
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state.substates[substate.get_name()] = substate
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await self.populate_substates(client_token, instance, root_state)
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substate.parent_state = state
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@override
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@override
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async def get_state(
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async def get_state(
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@ -2770,15 +2764,14 @@ class StateManagerDisk(StateManager):
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Returns:
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Returns:
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The state for the token.
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The state for the token.
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"""
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"""
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client_token, substate_address = _split_substate_key(token)
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client_token = _split_substate_key(token)[0]
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root_state = self.states.get(client_token)
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root_state_token = _substate_key(client_token, substate_address.split(".")[0])
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root_state = self.states.get(root_state_token)
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if root_state is None:
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if root_state is None:
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# Create a new root state which will be persisted in the next set_state call.
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# Create a new root state which will be persisted in the next set_state call.
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root_state = self.state(_reflex_internal_init=True)
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root_state = self.state(_reflex_internal_init=True)
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self.states[client_token] = root_state
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return await self.load_state(root_state_token, root_state)
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await self.populate_substates(client_token, root_state, root_state)
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return root_state
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async def set_state_for_substate(self, client_token: str, substate: BaseState):
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async def set_state_for_substate(self, client_token: str, substate: BaseState):
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"""Set the state for a substate.
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"""Set the state for a substate.
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@ -2789,12 +2782,12 @@ class StateManagerDisk(StateManager):
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"""
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"""
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substate_token = _substate_key(client_token, substate)
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substate_token = _substate_key(client_token, substate)
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self.states[substate_token] = substate
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if substate._get_was_touched():
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substate._was_touched = False # Reset the touched flag after serializing.
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state_dilled = substate._serialize()
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pickle_state = substate._serialize()
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if not self.states_directory.exists():
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if not self.states_directory.exists():
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self.states_directory.mkdir(parents=True, exist_ok=True)
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self.states_directory.mkdir(parents=True, exist_ok=True)
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self.token_path(substate_token).write_bytes(state_dilled)
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self.token_path(substate_token).write_bytes(pickle_state)
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for substate_substate in substate.substates.values():
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for substate_substate in substate.substates.values():
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await self.set_state_for_substate(client_token, substate_substate)
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await self.set_state_for_substate(client_token, substate_substate)
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